Unit 20
Task A
1. Introduce and explain what HCI(human computer interface) in the context of gaming is.
2. List and explain the following interface devices: controllers, joysticks, keyboard, mouse, wheel&pedals, motion sensing input device, motion controller, voice controller
. Include examples and references
1. gaming HCI's:
.keyboard&mouse- these are used for pc gaming and precise aiming in games. they can be used for other tasks on the computer aswell.
.xbox one controller&xbox 360 controller- althought each controller has a slightly different design from eachother they still do the same things to navigate you through each consoles menus and control you in the games you play
.ps3 controller&ps4 controller- these controllers follow the same concept as the xbox controllers, they have the same functions but have been slightly adapted through the years
.wii remote&wii u remote- the controllers for the Nintendo wii are actually motion sensor controllers and follow your movement through the motion sensors, the wii u has another controller with a built in screen to do extra activities following the main game


Joysticks- A specialised controller designed for games like flight simulators and so-on, things that need 360 degree movement

wheel and pedals- specifically designed for driving or racing games so you can get the most realis
tic feeling


motion controller- for this you need the controller and a sensor near the controller to detect your hand movements and so you have extra buttons on the controller to get more movement

Task B- understanding hardware and technologies for game platforms
NES controller PS4 controller


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